EVENT: It's Time to Talk (Day 2, LM, Storage)
Participants: 2 - One Good Cop, one Bad Cop.
Rules:
This event is simple. Each Cop can attempt one of their relevant types of roll against a series of TNs. The pair may choose which cop will start the interrogation, and can each pass the lead two times, after which point the remaining cop must finish the rolls. The good cop rolls Negotiation/Awareness, and the bad cop rolls Interrogation/Willpower. Each time the cops switch, they gain a free raise on the next roll as the shifting tactics keep the boy off guard. The Teen starts at noncompliance, and each successful roll increases compliance by one step, so no compliance -> partial -> full, and each failure lowers it by one. If a roll includes successful raises, the next roll gets 1 free raise for every two successfully called raises, but a failed roll with raises will decrease compliance back to zero.
Target Numbers:
20
15
25
10
25
40
Results:
Total Compliance: The pair get a solid lead, providing information about [REDACTED] and the [REDACTED].
Partial Compliance: The pair get some admissions, providing information about the [REDACTED].
No Compliance: The teen doesn't comply at all, leading Yuri to contemplate harsher methods of getting what he needs.
What was lost can be found again, if you only know where to look...