Event: I'm a Lumbermech and I'm ok! (D2, EE)
Posted: Fri Nov 20, 2020 6:28 pm
"I thought you already had the materials somewhere!"
"Of course not, or I'd have used them to build a barn already!"
Voices were raised as the next step of barn-building ran into a snag. There wasn't much wood about, and it wasn't like the company could simply go buy some. The argument went on for a time until Mr. Jackson's wife reminded him that they did have that ol logger mech, which he then reminded her that he didn't know how to operate it.
At which point Yuri reminded him that he had a demi-company of mechwarriors who most certainly could, if the thing worked.
And so one brave, or crazy, volunteer was requested to operate the weaponless LoggerMech - they'd split that lance, combining in the fireteam partner with the opposite lance, and the remaining two mechs would remain on standby near the Calico for security.
Once they arrived at the ancient barn where it was kept and got the doors open, Yuri whistled. "I thought you meant a crosscut... that's a big mech. Looming overhead, the massive Lumberjack LM4/C, all 70 tons of it, sat motionles, as it had for decades upon decades... yet still ready to work. The massive internal combustion engine, after being fueled for several minutes straight, roared to life... the mechwarrior in the cockpit with the antique neurohelmet feeling the strange tingling itch that came with an unfamiliar mech trying to get a read on their neuro-feedback.
Situation: One Mechwarrior has volunteered (or been chosen) to pilot the Loggermech and gather lumber. The task is simple enough, but the lumbering machine takes some getting used to. Their fireteam partner is with them, along with the other main combat lance, while the two remaining members of their own lance are stationed at the Calico, in case there is hostile activity.
ALERT: This is a combat thread - hostile intel extremely limited.
Participants: One combat lance, half of one combat lance.
Rules: For this mission to succeed, the Lumberjack must obtain and return with the necessary lumber. If it is destroyed, runs out of fuel, or immobilized, the mission automatically fails and the remaining mechs must withdraw.
Victory: The supplies are secured and the locals are impressed. [REDACTED] control the battlefield for salvage purposes.
Defeat: The Lumberjack is lost, and local relations deteriorate. Any pilots not recovered or evacuated are [REDACTED] by [REDACTED]. [REDACTED] control the battlefield.
"Of course not, or I'd have used them to build a barn already!"
Voices were raised as the next step of barn-building ran into a snag. There wasn't much wood about, and it wasn't like the company could simply go buy some. The argument went on for a time until Mr. Jackson's wife reminded him that they did have that ol logger mech, which he then reminded her that he didn't know how to operate it.
At which point Yuri reminded him that he had a demi-company of mechwarriors who most certainly could, if the thing worked.
And so one brave, or crazy, volunteer was requested to operate the weaponless LoggerMech - they'd split that lance, combining in the fireteam partner with the opposite lance, and the remaining two mechs would remain on standby near the Calico for security.
Once they arrived at the ancient barn where it was kept and got the doors open, Yuri whistled. "I thought you meant a crosscut... that's a big mech. Looming overhead, the massive Lumberjack LM4/C, all 70 tons of it, sat motionles, as it had for decades upon decades... yet still ready to work. The massive internal combustion engine, after being fueled for several minutes straight, roared to life... the mechwarrior in the cockpit with the antique neurohelmet feeling the strange tingling itch that came with an unfamiliar mech trying to get a read on their neuro-feedback.
Situation: One Mechwarrior has volunteered (or been chosen) to pilot the Loggermech and gather lumber. The task is simple enough, but the lumbering machine takes some getting used to. Their fireteam partner is with them, along with the other main combat lance, while the two remaining members of their own lance are stationed at the Calico, in case there is hostile activity.
ALERT: This is a combat thread - hostile intel extremely limited.
Participants: One combat lance, half of one combat lance.
Rules: For this mission to succeed, the Lumberjack must obtain and return with the necessary lumber. If it is destroyed, runs out of fuel, or immobilized, the mission automatically fails and the remaining mechs must withdraw.
Victory: The supplies are secured and the locals are impressed. [REDACTED] control the battlefield for salvage purposes.
Defeat: The Lumberjack is lost, and local relations deteriorate. Any pilots not recovered or evacuated are [REDACTED] by [REDACTED]. [REDACTED] control the battlefield.