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Signal Fade (Day 2, LM, Mirror Cove)

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Dr. Reinhardt

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Joined: Mon Oct 12, 2020 10:19 pm

Post Sun Nov 22, 2020 6:21 pm

Re: Signal Fade (Day 2, LM, Mirror Cove)

"Good enough, lets get out of here and see what we can gleam from what we were able to salvage. "
* Echo Company * Geologist * Archeologist * Historian * Lyran Citizen * Unarmed *
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Languages: German, English

Field Pack: EVO Suit, Comm kit, Micro Recorder, Notputer w/ Holomap, Tech Kit, Plastitech Patches, Camping Gear & rations
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Karlotta Roth

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Joined: Sun Nov 15, 2020 3:41 pm

Post Sun Nov 22, 2020 6:38 pm

Re: Signal Fade (Day 2, LM, Mirror Cove)

She nods, taking the comm kit to talk with the mechs. "We are concluded here. Going back to the boat."
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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Felicity

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Joined: Wed Nov 11, 2020 10:13 pm

Post Sun Nov 22, 2020 7:05 pm

Re: Signal Fade (Day 2, LM, Mirror Cove)

"Copy that. Did you get something? We're watching the perimeter. All clear, over."
Fortunate Ones * Mechwarrior * Sneaky * Hidey * Lucky * Gullible * Prosthesis * Owes Nora a big favor * FWL * Canopus Promoter
Rank: 1.2 | Fame: 2.0
Languages: English & Spanish
Carries: Armor padded jacket, loose hoodie or sweater over a tank top, cap, airy skirts and steel capped boots. Video imager. SMG or AR when expecting combat
In mech: Cooling vest, rations, guns, ammo, plastiflesh and a Comm Kit in a backpack
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Karlotta Roth

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Posts: 344

Joined: Sun Nov 15, 2020 3:41 pm

Post Sun Nov 22, 2020 7:08 pm

Re: Signal Fade (Day 2, LM, Mirror Cove)

"Roger. We downloaded the message it was playing from the system. It crashed after, so we cannot get the direction by the signal, but the audio may have tips."
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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Felicity

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Joined: Wed Nov 11, 2020 10:13 pm

Post Sun Nov 22, 2020 7:11 pm

Re: Signal Fade (Day 2, LM, Mirror Cove)

"Sounds like a lead to me. Well done, over."

Felicity turned her mech's upper torso to get eyes on the hover APC and those leaving the cramped sensor relay structure. Confirming they were fine, she returned to a forward facing to keep watching their surroundings. Her sensors weren't picking up anything so she was quite relaxed.
Fortunate Ones * Mechwarrior * Sneaky * Hidey * Lucky * Gullible * Prosthesis * Owes Nora a big favor * FWL * Canopus Promoter
Rank: 1.2 | Fame: 2.0
Languages: English & Spanish
Carries: Armor padded jacket, loose hoodie or sweater over a tank top, cap, airy skirts and steel capped boots. Video imager. SMG or AR when expecting combat
In mech: Cooling vest, rations, guns, ammo, plastiflesh and a Comm Kit in a backpack
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Theodore Beker

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Joined: Thu Nov 12, 2020 12:08 am

Post Sun Nov 22, 2020 11:09 pm

Re: Signal Fade (Day 2, LM, Mirror Cove)

He hopped over into the APC. "Well that was fun. I wish that system hadn't been rusted to bits. I could have learned a thing or two about older operating systems "

He patted the noteputer with the download. "So... we want to check this out now or at base?"
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Languages: English, German
Carries: Noteputer, vid phone
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Karlotta Roth

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Joined: Sun Nov 15, 2020 3:41 pm

Post Mon Nov 23, 2020 6:55 am

Re: Signal Fade (Day 2, LM, Mirror Cove)

"I'm a curious thing, but play it at the base with everyone reunited. Will be best." She replies. "We also just said that we are leaving, so, eh, don't leave our mechawarriors waiting too much."
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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Theodore Beker

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Posts: 547

Joined: Thu Nov 12, 2020 12:08 am

Post Mon Nov 23, 2020 10:32 am

Re: Signal Fade (Day 2, LM, Mirror Cove)

"Fair enough," he quickly stowed his gear and then strapping it in, "Let's get out of here before something blows up."
Fortunate One • Mechtech • Lyran • Gearhead
Rank: 1.0 Fame: 1.0
Languages: English, German
Carries: Noteputer, vid phone
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Felicity

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Joined: Wed Nov 11, 2020 10:13 pm

Post Mon Nov 23, 2020 10:40 am

Re: Signal Fade (Day 2, LM, Mirror Cove)

"Copy that. We have you covered."

Her Phoenix was still on the shore and still acting as guard along with Freja's Stinger.

"Ready to leave Freja?"
Fortunate Ones * Mechwarrior * Sneaky * Hidey * Lucky * Gullible * Prosthesis * Owes Nora a big favor * FWL * Canopus Promoter
Rank: 1.2 | Fame: 2.0
Languages: English & Spanish
Carries: Armor padded jacket, loose hoodie or sweater over a tank top, cap, airy skirts and steel capped boots. Video imager. SMG or AR when expecting combat
In mech: Cooling vest, rations, guns, ammo, plastiflesh and a Comm Kit in a backpack
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Karlotta Roth

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Posts: 344

Joined: Sun Nov 15, 2020 3:41 pm

Post Mon Nov 23, 2020 3:17 pm

Re: Signal Fade (Day 2, LM, Mirror Cove)

She nods to Theodore, going outside and getting to the hoverboard, waiting for everyone to come as well.
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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