Tue Nov 17, 2020 10:44 pm by Comstar
The work order was fairly involved, but this mech was reparable, for sure.
----------- Mech Maintenance ------------
In a single time slot, a tech has 3 hours of useful time, or 180 minutes. They may perform as many full tasks as they can fit within that time frame - any leftover time can be used to partially complete a task, which should be noted, but a roll will not be attempted until the task has used the full time requirement.
A mech can get a free raise to lower the TN of a task by doubling, or get two by tripling, the amount of time required to complete the task. If another tech works with the first, they must also expend the same amount of time, but may roll and add 1/3rd (rounded down) of their roll to the lead tech's result. Only two techs can work on a specific task at once.
Work order:
Repair Mech Life Support System - 60 minutes - TN 25
Repair Heat Sink(RT) - 120 minutes - TN 20
Repair Jump Jet(LL) - 100 minutes - TN 10
Repair Mech Left Leg - 90 minutes - TN 20
Repair Mech Left Arm - 135 mintues - TN 25
Repair Mech Right Torso - 90 minutes - TN 20
Repair Mech Center Torso - 90 minutes - TN 20
Replace Standard Armor(head, 25min)(CT, 20 min)(CTR, 10min)(RT, 20min)(RTR, 10min)(RA, 5 min)(LA, 5min)(RL, 10min)(LL, 5min) -- TN 10
Head GM :: Only GM :: Pay your bills :: Harmless
What was lost can be found again, if you only know where to look...