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Event: Spy Games (Day 5, EM)

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Post Mon Nov 30, 2020 1:53 pm

Event: Spy Games (Day 5, EM)

Situation: In the early morning hours, the two individuals flagged by Anastasia for surveillance made their moves. One moved to use the head on deck nine, and the other moved on the bridge. Unfortunately, at that moment, Anastasia was fixated on a lead that might have tracked down the Nekokami, so she didn't check on her targets as often as she normally did. The moment she realized her mistake, she clicked her mic and gave a quiet alert to Aloysius, heading toward the more vulnerable parts of the ship engineering.

Then there was gunfire from the command deck, and a contact approach alert started ringing. An aircraft was coming - and for some reason the dropship guns weren't firing.

It all came together for the security team very quickly. There was a hostile infantry team en-route - and their mole had made it to the bridge and disabled fire control. Dashing toward the bridge, Anastasia gave up any hint of stealth, yelling for anyone with a gun to come take back the bridge before it was too late - while near the mech hangars the astechs, crewmen, and a handful of Yokai Matsuri infantry desperately grabbed pistols and rifles from hangar weapons lockers.

Participants: This event is open to Ben Wright, Aloysius Jones, and one Volunteer.

Rules: This is a combat thread. There is a serious risk of injury or death.

The room is pitch black, apart from a few console lights, the lights having been shot out - any character entering the thread must make a perception/investigation to locate hostiles, and may also make a stealth/dexterity to conceal their own position.

In order to re-engage the gunnery controls, the defenders will have to spend two full rounds working and then make a successful computers/Int roll at TN 20, or a technician(any)/int roll at TN 15. While doing this they are an immobile target, and have a TN of 5. This also reveals their position if they are concealed.

The Black Dragon reinforcements are already close - they'll begin rappelling from their VTOL during round 3, and will start fighting the remaining security personnel after that. If the bridge is not secured with weapons released in seven combat rounds, the Black Dragon agents will breach the perimeter and enter the ship, potentially causing immense havoc.

If the weapons are re-enabled before round 3, the hostiles will be totally repulsed. If they are re-enabled before round 7, they will be able to down the VTOL and sweep the landing zone, leaving only a cleanup firefight to deal with any hostile survivors.

Results:

Fortunate Ones Victory: The Calico remains intact and the company reserves are safe.

Black Dragons Victory: The commandos will cause irreparable damage to the Calico Engineering section, kill Nora as she defends the hangars, and destroy most of the parts and reserve mech stockpile.
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Post Mon Nov 30, 2020 2:43 pm

Re: Event: Spy Games (Day 5, EM)

While the crew is preparing for action, a voice comes over the radio, speaking in a strange variant Japanese that was illegible to anyone not trained to understand it.

"I'm coming for you, Ishii. I'll even help these honorless curs if it means taking your head."

-- Sworn Enemy Triggered -- If Hostiles land - DEST troopers will join combat. Combat timer to avoid being overrun decreased by 1. --
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Aloysius Jones

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Post Mon Nov 30, 2020 3:05 pm

Re: Event: Spy Games (Day 5, EM)

Knowing there might be an assault coming, Aly had taken one of the armor sets from storage. He had just put it on when he got Anastasia's alert. Grabbing the needler he had taken from the tech's locker, he quickly made his way to the bridge.

Slipping inside, he kept to the shadows and searched for the saboteur.

- - -
Event: Spy Games (Day 5, EM), Stealth, Armor Penalty: 4d10o10k3-5 23

Event: Spy Games (Day 5, EM), Investigation: 7d10o10k4 29
Echo Exploration Corporation » Security Consultant » Free Worlds League » Educated » Investigator » Contracted
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Languages: English, Greek
Carries: Padded Clothes, Vid Phone, Noteputer, Revolver, Repeater, Bullets
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Ben Wright

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Post Mon Nov 30, 2020 4:06 pm

Re: Event: Spy Games (Day 5, EM)

Ben's lips set into a grim line as he heard the intercom, he strapped on some armor from the ship and opened his trunk pulling out a large heavy rifle, a pistol, and two long wicked looking knives. With weapons and armor secured he headed to the source of distress and crouched moving carefully through the darkness keeping an eye out for enemies to get the jump on them.

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D5 EM Spy fight stealth armor penalty free raise cancel: 7d10o10k3 24

D5 EM Spy fight inv/per: 4d10o10k3 17
Fortunate Ones * Scout * Quiet * Free World's League * confident *
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Carries: Sturdy Clothing, Revolver , ammo, binoculars, tech kit, survival knife
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Colette Rupelle

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Post Mon Nov 30, 2020 6:29 pm

Re: Event: Spy Games (Day 5, EM)

Knowing that there was going to be an invasion Colette prepared her self. She kept her Butcher knife close and her gun in belt. She was very quiet as she try to see what was going on.

//D5 EM Spy games Stealth Dex: 4d10o10k3 29

D5 Spy games Investigation Per: 4d10o10k2 18
Last edited by Colette Rupelle on Mon Nov 30, 2020 6:56 pm, edited 1 time in total.
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Post Mon Nov 30, 2020 6:51 pm

Re: Event: Spy Games (Day 5, EM)

The room, as they entered it, seemed absolutely silent - save the still twitching body of a crewman bleeding out on the floor. A single glance was enough to realize the poor man was already doomed, given he had six or seven plastic flechettes embedded in, and mostly through, his chest.

There was no sign of the attacker, however, but likewise... no sign the attacker saw them arrive either.

-- Roll initiative -- during combat rounds characters may, as complex action, continue to roll the contested stealth+perception until the target is revealed, in addition to any other normal combat actions.
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What was lost can be found again, if you only know where to look...
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Colette Rupelle

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Post Mon Nov 30, 2020 7:02 pm

Re: Event: Spy Games (Day 5, EM)

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Aloysius Jones

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Post Mon Nov 30, 2020 9:08 pm

Re: Event: Spy Games (Day 5, EM)

Echo Exploration Corporation » Security Consultant » Free Worlds League » Educated » Investigator » Contracted
Rank: 1.0 » Fame: 3.0


Languages: English, Greek
Carries: Padded Clothes, Vid Phone, Noteputer, Revolver, Repeater, Bullets
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Ben Wright

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Post Mon Nov 30, 2020 9:37 pm

Re: Event: Spy Games (Day 5, EM)

Ben kept his body low to the ground and his steps light as he moved through the dark room. His sharp eyes looked for any hint of where possible hostile agents might be.

-------------------------
D5 spy fight Initiative: 3d10o10k2 16

D5 spy fight stealth: 7d10o10k3 26

D5 spy fight perception: 4d10o10k3 27
Fortunate Ones * Scout * Quiet * Free World's League * confident *
Rank: 1.0 Fame: 0.5
Languages: English
Carries: Sturdy Clothing, Revolver , ammo, binoculars, tech kit, survival knife
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Post Mon Nov 30, 2020 10:57 pm

Re: Event: Spy Games (Day 5, EM)

Both sides saw one another at almost the same time - Ben spotting both shadowy figures, and all three spotting the first. Men dressed in dark gray combat fatigues, faces painted deck-metal gray, with nasty looking snub-nosed pistols.

Without a word, the first raised his weapon and fired at the first one through the door, in this case, Aloysius. The pair were split across the room, one 20' to the left, the other 20' to the right, while the gunnery control console sat 10' away to the left.

(Redacted Init: https://orokos.com/roll/862448)
(redacted stealth: 18, 27 https://orokos.com/roll/862448)
(redacted search: 27, 29 https://orokos.com/roll/862451)

----- Combat Round 1 -----

18 -- [Agent] Melee TN 20, Ranged TN 28
16 -- Ben
15 -- Aloysius
14 -- Colette
11 -- [Agent] Melee TN 20, Ranged TN 28

The pistol spat plastic flechettes, razor shards of ceramo-plastic which were absolutely fatal to unarmored flesh, creating massive, fast bleeding wounds. Luckily for Aloysius, the armor plates deflected the shots to shatter, largely harmlessly, off the deck plating.

Shot: https://orokos.com/roll/862453
Head GM :: Only GM :: Pay your bills :: Harmless

What was lost can be found again, if you only know where to look...
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