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D3 - EE - Starport - Haunted Tower at Sunset

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Karlotta Roth

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Post Fri Nov 27, 2020 8:38 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

"If you want to. I thought no one would be interested in restoration them." She shrugged. "Looking how to open this."
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Comstar

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Post Fri Nov 27, 2020 9:11 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

The emergency doors opened with a simple push bar.

They were only locked from the outside.
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What was lost can be found again, if you only know where to look...
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Dr. Reinhardt

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Post Fri Nov 27, 2020 9:32 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

"Lets get this info back and get the wounded taken care of, the 2nd floor room can wait till tomorrow, make sure we prop those emergency doors open so they dont lock behind us. "
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Thomas Moreno

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Post Fri Nov 27, 2020 9:40 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

"Might see if we can send an elevator down to the ground floor too." If it was possible.

"Could ride it back up if we need to."
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Karlotta Roth

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Post Fri Nov 27, 2020 9:50 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

"Yeah, I trust the elevator more. Let's go by there." She says, returning to the metal casket, bringing rings and rusted pistols with her.

(OoC: Can we see the console that's tracking traffic tomorrow as well?)
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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Felicity

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Post Sat Nov 28, 2020 5:08 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

When everyone was done with their venture for the evening Felicity would escort the APC back to base.
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Jan Novak

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Post Mon Dec 07, 2020 9:13 am

Re: D3 - EE - Starport - Haunted Tower at Sunset

So in the end it seemed to be a flashy exercise in futility, at least in how Jan saw meaningfulness. He thought to himself it was pointless to go spelunking any time an old ruin crept out, seeking problems to solve, where all he needed were only his inner debates to try to advance science. Well, unless there'd be some defunct particle accelerator around this planet, that would get him interested!

/exit
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