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Character Creation

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Joined: Tue Oct 06, 2020 9:03 am

Post Wed Oct 07, 2020 7:09 pm

Character Creation

This game will be taking place in the Battletech universe in the year 3039, this means that characters will be fully human, with no alter

The character creation process for this game proceeds as follows:

1: Choose Origin, Inheritance, and Technique.

2: Spend starting exp

3: Choose one of the following organizations for your character to belong to:

The Fortunate Ones Mercenary Company
This green mercenary company was caught off guard by the offer they received for a relatively brief security detail - but one which required a full company of mechs, extensive nondisclosure agreements, and paid like a year long trip. Despite misgivings, the commander of the group, Major Yuri Creed, saw it as the best chance they had to get off the ground, and so he put out a call to mechwarriors looking for a spot and willing to sign on to a mission without asking too many questions up front.
Bonus: Increase your starting salary by 250 CBills, gain 10 exp, and you will be assigned a position within the company TO&E, granting access to equipment and support for your to do your job - for a dispossessed mechwarrior, this includes a company mech.

Echo Excavation and Research Group
This company has appeared from obscurity, not with a new product or breakthrough, but with a decent amount of money, and that is enough to draw in talent. Though they aren't entirely clear what the upcoming expedition is doing, outside of 'geological surveys', and they aren't exactly open about what planet they'll be doing them on, the pay is good and the opportunity is too. They are bringing on scientists from many fields... not just those having to do with rocks and soil. All you need is credentials, and the willingness to take a leap of faith.
Bonus: Increase your starting salary by 500 CBills, gain 12 exp to spend only on skills (Must be used during character creation), and you will be assigned a place in the expedition team appropriate to your skills, and provided with the support and information you need to undergo your task.

4: After choosing a company, you should spend any credits you wish and gain equipment.

When your character sheet is finished, you will create an account and message or ping me on discord @ Comstar#0454 with your account name - once you do, you will place the character sheet and backstory inside for review. Once you are approved, your account will be changed to your character name as necessary, and you will be given access to the game boards.

A few notes:

-Mechwarrior characters would be wise to take the Mechwarrior advantage, unless they have no desire to obtain a company mech, or to be able to get any aid repairing battle damage.

-This setting is quite lethal - death can be sudden, unfair, and brutal. The saying in this universe is to "Save the Metal, not the Meat." If your character should die, keep calm and carry on - there will be more pilots to fight and die in that cockpit, odds are.

-If you are at any time unsure whether technology exists, remember that computing in this setting is quite primitive by modern standards - there are incredible advances in materials sciences, medicine, and weaponry... but they're using computers that make your common smart-phone look like magic by comparison. Feel free to ask if you are unsure, and remember that the setting is very 'mud and lasers' and being a cowboy or knight in a mech is part of the charm.

-Remember it's a game, and players should be treated nicely OOC, even if you are angry at them IC. Be courteous and things will be fine.

-This game is PvE by design, but that does not mean it is impossible for players to sabotage, backstab, or otherwise throw one another under the bus - be aware of this, and understand that doing so, like in real life, is both possible, and can also carry serious consequences if caught. Out of character metagaming, on the other hand, is a serious offense, and there will only be 2 warnings if you appear to be doing it by accident - and none if it appears intentional.

-I haven't been able to find a co-GM for this game, so please be patient as I try to keep up with everything - if you feel I've overlooked you after 12-24hrs, please message me on discord as a reminder. Use this as a last resort - otherwise posts in your private forum should do fine.
Head GM :: Only GM :: Pay your bills :: Harmless

What was lost can be found again, if you only know where to look...
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Comstar

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Posts: 1351

Joined: Tue Oct 06, 2020 9:03 am

Post Wed Oct 07, 2020 7:20 pm

Re: Character Creation

An example format to help organize their character sheet.

Kurita Bob
Career: Mechwarrior
Inheritance: Middle Class
Expertise: 119
XP: 0

Rank: 1.0
Fame: 0.5
Infamy: 1.0


Attributes: 18exp
(Move Speed) Fitness Attribute 2
Strength (Physical) 2
Dexterity (Physical) 3 (Origin)

(Hit Points) Durability Attribute 2
Stamina (Physical) 2
Willpower (Mental) 2

(Initiative) Readiness Attribute 2
Reflexes (Physical) 3 (Career)
Perception (Mental) 2

Smarts Attribute 2
Awareness (Mental) 2
Intelligence (Mental) 2

Edge (Void) 3 (18 exp)


Skills: (* represent career/free skills)
Piloting(Mech)*: 2 (career, 2 exp)
Gunnery*: 3 (career, 5 exp)
Communications*: 1
Knowledge(History)*: 1
Athletics*: 1
Martial Arts: 1 (1 exp)


Advantages:
Luck [Edge] (3)
- one reroll per session

Disadvantages:
Lechery [Mental] (2)
- +1k1 to Temptation (Seduction) rolls against you

Techniques
Hot Seat: You've developed a knack for pushing your mech far beyond the factory prescribed limits, operating at temperatures which would make other Mechwarriors sweat, for more reason than one. Any mech you pilot may increase the amount of heat required to suffer detrimental effects by a number of points equal to your Expertise rank.

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Inventory:
Cooling Vest
Sturdy Clothes
Vid Phone
Pistol(High Caliber)
20x HP pistol rounds
10x Field Rations
Camping Gear

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Account: 3.50 CBills

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Initiative roll: 3k2
Melee TN: 5 + 15 = 20
Ranged TN: 5 + 15 = 20
Head GM :: Only GM :: Pay your bills :: Harmless

What was lost can be found again, if you only know where to look...

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