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Colette Rupelle

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Joined: Sun Nov 01, 2020 11:04 pm

Post Mon Dec 07, 2020 6:46 pm

Re: GM Questions

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Felicity

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Joined: Wed Nov 11, 2020 10:13 pm

Post Tue Dec 08, 2020 2:02 am

Re: GM Questions

Do we have any general use/spare environment suits?
Fortunate Ones * Mechwarrior * Sneaky * Hidey * Lucky * Gullible * Prosthesis * Owes Nora a big favor * FWL * Canopus Promoter
Rank: 1.2 | Fame: 2.0
Languages: English & Spanish
Carries: Armor padded jacket, loose hoodie or sweater over a tank top, cap, airy skirts and steel capped boots. Video imager. SMG or AR when expecting combat
In mech: Cooling vest, rations, guns, ammo, plastiflesh and a Comm Kit in a backpack
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James Hall

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Joined: Mon Oct 12, 2020 3:35 pm

Post Tue Dec 08, 2020 2:25 am

Re: GM Questions

James has an extra (regular) environmental suit you can use if no alterations need to be made.
Fortunate One * Technician * Outworlds Alliance

Fame: 1 * Rank: 1
Languages: English, Some Swedenese
Equipment: Vid Phone, Noteputer, Anything relevant to the task at hand


Mata: Image
Languages: English, Fluent Swedenese
Equipment: A bag of handmade toys of Battlemechs, Aerospace fighters, and animals
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Dr. Reinhardt

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Joined: Mon Oct 12, 2020 10:19 pm

Post Tue Dec 08, 2020 10:19 am

Re: GM Questions

I have an Evo suit with Environmental Reduction 5, does that effect both events or just the first one?
* Echo Company * Geologist * Archeologist * Historian * Lyran Citizen * Unarmed *
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Rank 1
Languages: German, English

Field Pack: EVO Suit, Comm kit, Micro Recorder, Notputer w/ Holomap, Tech Kit, Plastitech Patches, Camping Gear & rations
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Dr. Reinhardt

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Joined: Mon Oct 12, 2020 10:19 pm

Post Tue Dec 08, 2020 10:25 am

Re: GM Questions

Does it matter which tech skill you use on the event?
* Echo Company * Geologist * Archeologist * Historian * Lyran Citizen * Unarmed *
Fame 1
Rank 1
Languages: German, English

Field Pack: EVO Suit, Comm kit, Micro Recorder, Notputer w/ Holomap, Tech Kit, Plastitech Patches, Camping Gear & rations
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James Hall

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Joined: Mon Oct 12, 2020 3:35 pm

Post Tue Dec 08, 2020 10:48 am

Re: GM Questions

I asked on Discord, Comstar said it was our choice.
Fortunate One * Technician * Outworlds Alliance

Fame: 1 * Rank: 1
Languages: English, Some Swedenese
Equipment: Vid Phone, Noteputer, Anything relevant to the task at hand


Mata: Image
Languages: English, Fluent Swedenese
Equipment: A bag of handmade toys of Battlemechs, Aerospace fighters, and animals
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Comstar

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Joined: Tue Oct 06, 2020 9:03 am

Post Tue Dec 08, 2020 10:54 am

Re: GM Questions

It affects both events, and they're naturally pretty bulky, so don't require special fitting unless you are small and trying to lend it to a large character.
Head GM :: Only GM :: Pay your bills :: Harmless

What was lost can be found again, if you only know where to look...
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Dr. Reinhardt

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Joined: Mon Oct 12, 2020 10:19 pm

Post Tue Dec 08, 2020 11:19 am

Re: GM Questions

On Ancient Holds: Does it require the "Class" Mech Tech, or the "Skill" Mech Tech?
* Echo Company * Geologist * Archeologist * Historian * Lyran Citizen * Unarmed *
Fame 1
Rank 1
Languages: German, English

Field Pack: EVO Suit, Comm kit, Micro Recorder, Notputer w/ Holomap, Tech Kit, Plastitech Patches, Camping Gear & rations
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Comstar

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Joined: Tue Oct 06, 2020 9:03 am

Post Tue Dec 08, 2020 11:31 am

Re: GM Questions

It's for people who are mechheads.

Up to you if you consider yourself in that category.
Head GM :: Only GM :: Pay your bills :: Harmless

What was lost can be found again, if you only know where to look...
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Dorgan Bruun

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Joined: Sat Oct 10, 2020 10:05 am

Post Tue Dec 08, 2020 4:35 pm

Re: GM Questions

At some point we'll need Lily in this thread: http://humanedge.fallenash.com/viewtopic.php?f=38&t=366
Fortunate Ones Lieutenant * Mechwarrior * Lucky * Jaded * Ornery
Rank: 3.0 | Fame: 2.0 | Infamy: 0.1
Languages: English, half-remembered Spanish.
Carries: Durable and functional clothing, revolver, laser pistol and winning personality. Pretty religiously wearing, as of D16, his Fortunate Ones uniform coat.
In mech: Cooling vest, cargo shorts, pistols and small backpack of food, ammo and plastiflesh.
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