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To save one life (Day 1, EN, Mech Hangar)

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Post Thu Nov 19, 2020 4:49 pm

To save one life (Day 1, EN, Mech Hangar)

The mech hangar was crowded as always, but a space had been cleared near the captain's Grand Dragon, and a table, several rolling tool carts, coffee, and the contents of the ship medical supply chest had been brought out.

Now, there was only the patient, the surgeon, and Nora Crossette hovering nearby, nervously, waiting for any request she could fulfill, in order to feel less helpless.

It wasn't going to be an easy surgery and recovery - they had some plasma transfusions, but would need to operate very carefully to apply patches to the punctured lung, properly close the nicked artery to stop internal bleeding with something more permanent than a quick gauze job, and then put a structurally supportive wrap on the lot.

This will involve the following rolls - each failed roll can be attempted one more time at +5 difficulty, otherwise the task is failed and the potential recovery of the patient will be impacted by the failure in an unknown way.

All of these rolls are Medtech(Surgery)/Intelligence.

-- Plasma Transfusion - TN 15: The teen is losing a lot of blood, and runs the risk of anemia. Setting up a proper IV will help avoid death by fluid loss during the procedure. If this task is completed successfully, all future rolls gain a free raise.

-- Patch Arterial Damage - TN 30: This is extremely delicate work, and attempting to use a micro-plastiflesh patch to seal damaged blood vessels and prevent internal bleeding, without blocking off blood flow and preventing bloodflow to the brain. If this roll is failed by a margin 15 or more, the patient immediately dies of a massive stroke.

-- Seal Abdominal wound - TN 20: After closing arterial damage, the entry and exit points need to be stitched closed - a plastiflesh patch not having the longevity to handle the surgical opening's recovery time.

-- Re-inflate collapsed lung - TN 25: Without a proper surgical unit and staff, this is a challenging task, but one which can be accomplished... the real trick is sealing the hole and keeping in the air at the same time.

-- Seal Chest wound - TN 20: After treating the lungs, that bullet entry and exit wound will also need to be stitched shut.

-- Set up sedative and nutrient IV and a blood donor - TN 15: This will require finding a willing donor with a blood type of A-, which can be achieved either by a volunteer, or by asking Nora to find one, and then transfusing enough blood to stabilize the patient and give them the best possible shot at recovery.


If the surgeon fails at least 3 rolls, this procedure will extend into the LN time slot.
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Karlotta Roth

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Post Thu Nov 19, 2020 5:24 pm

Re: To save one life (Day 1, EN, Mech Hangar)

She took half the cup as she arrived, before touching anything else. It could be a long night, and the earlier she started on it, the better. She looked around to familiarize herself with where were the important things, bringing them to more convenient positions. Putting the mug down and cleaning her mouth with the shirt collar.

"Can you hear me?" She spoke with the teenager, and there was no answer. Fast breath, weak pulse, fast heartbeat, low pressure. Definetively will need a blood transfusion. Karlotta turned to Nora quickly as she turned around to find something that could be used as a pole. "Ever done something like being a nurse before?"
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
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Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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Nora Crossette

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Post Thu Nov 19, 2020 9:01 pm

Re: To save one life (Day 1, EN, Mech Hangar)

"No, but I can hand you things."

Nora looked a bit pale, but was holding her dinner so far.

"And... go get things. What do you need?"
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James Hall

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Post Thu Nov 19, 2020 9:06 pm

Re: To save one life (Day 1, EN, Mech Hangar)

((James is here in another Thread in the location. He doesn't even use all of his time for working on the Hornet. He won't interfere unless you decide you need him for something. Just throwing this in here in case you need another assistant for some reason.))
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Karlotta Roth

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Post Thu Nov 19, 2020 9:30 pm

Re: To save one life (Day 1, EN, Mech Hangar)

"Something that is higher than him and could hold a bag up. I think a foldable stair will do." She says, pointing with her head in the direction of one.
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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Nora Crossette

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Post Thu Nov 19, 2020 9:39 pm

Re: To save one life (Day 1, EN, Mech Hangar)

"Right."

Nora hustled and wheeled over an access step., the woman proving to have quite a hustle when she needed it.
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Karlotta Roth

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Post Thu Nov 19, 2020 10:06 pm

Re: To save one life (Day 1, EN, Mech Hangar)

"Thank you."

She put the solution on the bag, the needle on the teenager's arm and the bag high. She then began to loosen his clothing and removing it completely on the upper chest and arms.

"Complicated part comes now. It will bleed a lot. Turn away if you are scared."

D1 EN To save one life - Medicine (Surgery)/ Intelligence TN 15: 6d10o10k3 21
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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Nora Crossette

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Post Thu Nov 19, 2020 10:39 pm

Re: To save one life (Day 1, EN, Mech Hangar)

"I... ok."

Nora didn't try to be tough, and just turned away.

"Tell me if you need me to hold anything or... anything."

Her voice was unsteady, but she did her best not to sound nauseous.
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Karlotta Roth

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Post Thu Nov 19, 2020 10:41 pm

Re: To save one life (Day 1, EN, Mech Hangar)

Karlotta puts his clothes on top of an empty stroller. "Worth checking those and his pockets as well to see if he got anything dangerous with him. Not that he will harm us on his current state, but it is part of the protocol. I should have done this before beginning but I'm quite in a hurry there."

Speaking and explaining was helping her manage her own stress. She wasn't exactly sure on what she was doing, only that it should work on theory.

She began on cleaning his chest — optimally someone else would do this whilst she cleaned her instruments, but Nora didn't seem to want a lot of contact with the gored body. Understandably so.

"It's not urgent, so if you don't want to check his clothes over I can do it later myself."

And then she operated.

D1 EN To save one life - Medicine (Surgery)/ Intelligence + Free raise (-5 to TN) + Edge for +1k1 - TN 25: 7d10o10k4 24

D1 EN To save one life - Medicine (Surgery)/ Intelligence + Free raise (-5 to TN) + Edge for +1k1 + Retry - TN 30: 7d10o10k4 24
Last edited by Karlotta Roth on Thu Nov 19, 2020 10:48 pm, edited 1 time in total.
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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Nora Crossette

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Post Thu Nov 19, 2020 10:45 pm

Re: To save one life (Day 1, EN, Mech Hangar)

"I... I'll do... it."

Nora turned back and began checking the cargo pockets.

She was definitely looking a bit green, but said, softly, "Nothing except a blue rock. Looks like turquoise. "

Holding it up, she noticed something scratched into it. "J.P."

Setting it aside, she grimaced at all the blood. Horrible to reminded what people looked like inside.
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