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D3 - EE - Starport - Haunted Tower at Sunset

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Dr. Reinhardt

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Post Tue Nov 24, 2020 2:46 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

"The mainframe door is going to be easier to cut through do you want to do it first or go for the hard one first?" He asks thier security team.
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Karlotta Roth

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Post Tue Nov 24, 2020 3:12 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

"Easiest one first. Also it's worth to check if there is no one hidden anywhere as well. We did call attention to ourselves yesterday."
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Dr. Reinhardt

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Post Tue Nov 24, 2020 3:15 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

"Ill hold back and prepare the equipment while you check the floors again then, give me the clear when you want me to come up"
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Comstar

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Post Tue Nov 24, 2020 3:22 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

A quick look showed no additional signs of foot traffic.
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Thomas Moreno

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Post Tue Nov 24, 2020 3:24 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

"Do the security door then." Thomas offered as he began to lead the way up the stairs towards the locked door to the mainframe.
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Karlotta Roth

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Post Tue Nov 24, 2020 3:47 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

She got calmer at the sight of no foot traffic, going behind the doctor.
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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Dr. Reinhardt

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Post Tue Nov 24, 2020 3:49 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

Once the all clear was given Dr. Reinhardt follows them up with the Cutter and extra battery packs.
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Comstar

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Post Tue Nov 24, 2020 3:55 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

It seemed all clear - the alert was still going after the stairs were opened.

The lock remained large, hefty, and complex. It had electronic keypad entry.
Head GM :: Only GM :: Pay your bills :: Harmless

What was lost can be found again, if you only know where to look...
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Dr. Reinhardt

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Post Tue Nov 24, 2020 4:00 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

Breaks out his cutting tools and examines the door to decide the best way to cut through. Checking the door to verify whether it seems locked or trapped before he starts.
* Echo Company * Geologist * Archeologist * Historian * Lyran Citizen * Unarmed *
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Rank 1
Languages: German, English

Field Pack: EVO Suit, Comm kit, Micro Recorder, Notputer w/ Holomap, Tech Kit, Plastitech Patches, Camping Gear & rations
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Karlotta Roth

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Post Tue Nov 24, 2020 4:07 pm

Re: D3 - EE - Starport - Haunted Tower at Sunset

She searched the second floor for someone hidden, just to be sure. But it was also an excuse to look inside the cubicles and see what was left.
Dead! — Fortunate Ones * Field Medic * Pain Resistance * Fast Learner (MedTech) * Daredevil * Heart of Vengeance (Draconis Combine) * Hero of the People * Can't Lie * Overconfident * Federated Suns Citizen *
Rank: 1.0 + Fame: 3.5 + Infamy 0.1
Languages: English, German
Carries: Sturdy Clothing, Revolver (unloaded), bullets
Carrying when going to peril: Rifle, Bayonet, SLDF Armor, Surgeon Tools, Comm kit, Plastiflesh, Deputy Medal
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